Il PTS (public test server) di The Division 2 verrà avviato il 31 gennaio, per consentire ai giocatori di testare i nuovi contenuti in arrivo con la Stagione 3, e di inviare feedback agli sviluppatori. Se avete già il client installato, vi scaricherà solo una patch, altrimenti sarà necessario scaricare l’intero client di gioco (ricordiamo che si tratta di un client separato da quello del gioco normale).
Questo server di test, come sempre, sarà disponibile solo su PC (Ubisoft Connect). Qui di seguito troverete tutte le informazioni necessarie.
DIMENSIONE PATCH:
- Client intero: ~100GB
- Solo patch: ~17GB
AVVIO SERVER:
- 31 gennaio ore 13.00
CHIUSURA SERVER:
- 5 febbraio ore 13.00
PATCH NOTES [ENG]
Fonte: Board ufficiale di TD2 su Trello
MODIFIERS
Global Modifier
Rogue Momentum is all about skill, bending the rules, using dirty tactics, and engaging in high-risk, high-reward combat. This season, we encourage you to be more hostile and use every trick in your arsenal to unlock powerful combat bonuses.
- Players accumulate stacks of Momentum by eliminating enemies.
- Different enemies and actions grant varying amounts of Momentum (e.g., Standard enemies, Elite enemies, headshots etc)
- Higher Momentum tiers unlock combat bonuses.
- Momentum progresses through tiers but does not stack.
- Momentum decays over time both in and out of combat, at different rates.
- Momentum decay can be slowed by performing actions (e.g., sprinting and using Pulse).
- Enemies can become Blacklisted. Successfully eliminating Blacklisted enemies grants a substantial Momentum increase.
- Getting hit by a Blacklisted enemy drains Momentum.
Active Modifiers
- Overdrive: Instantly maxes out Momentum to 100%, granting powerful combat bonuses for a limited time. After wearing off, Momentum is gained at a rate of -50% for 30 seconds.
- Vendetta: Activating Vendetta marks several enemies. Killing these enemies using primary, secondary, skill, or pistol (as indicated) grants stacking tank bonuses. Failure to eliminate them imposes armor and health reduction penalties.
- Tactical Supremacy: Doubles the effects of all equipped Minor Modifiers for a limited time but do not gain Momentum during the effect.
Passive Modifiers
Players can choose from 12 Minor Modifiers, divided into skill-specific and general modifiers. Up to 3 can be equipped at any time.
- Explosive Amp: Seeker Mine deals 100% more damage against Blacklisted enemies.
- Critical Recovery: Performing a critical hit restores 0.15% of your maximum armor.
- Critical Momentum: Critical hits have a 50% chance to grant 1% Momentum.
- Momentum Surge: Kills with skills double Momentum gain.
- Explosive Expertise: Explosive skill kills reduce the cooldown of that skill by 30% if you score a multi-kill.
- Reaper Scan: Enemies scanned with the Pulse have a 25% chance to receive a Blacklist Mark.
- Aggressive Drone: Increases the Striker Drone’s damage by 50%, but reduces its duration by 40%.
- Fortified Shield: Strengthen any equipped Shield base health by 100%, allowing you to stay on the front lines longer.
- Reactive Reinforcement: Heals 5% of your maximum armor when your Shield takes damage (cooldown: 10 seconds).
- Overclocked Projector: The Decoy emits a bright flash when destroyed or deactivated, Blinding up to 2 enemies targeting it. Receive 5% bonus Momentum for every affected hostile.
- Microwave Coils: Up to 4 enemies affected by Pulse have a 50% chance to receive a Burn status effect. Receive 5% bonus Momentum for every affected hostile.
- Rigged Battery: Drones that are destroyed or dismantled applies Shock to 2 nearby enemies. Receive 5% bonus Momentum for every affected hostile.
Hostile Countermeasures
Enemies push back against Momentum with Frenzy:
- Enemy Frenzy: enemies gain rate of fire, movement speed, and armor/health regen.
- Enemy Frenzy Scaling: the number of enemies and the amount of Rage applied scales as players progress though the Season Chapters.
GEAR, WEAPONS, & TALENTS
New Exotic Weapon
Oxpecker – Exotic SMG
- Talent “Symbiosis”
- While having a Shield deployed, lose Shield Health at a rate of 10% per second. Your Shield receives repairs of 25% of the damage dealt by this weapon.
- Weapon Mods
- Muzzle: +15% Headshot Damage
- Optic: +50% Optimal Range
- Underbarrel: +15% Crit Chance
New Exotic Gear
Exodus – Exotic Gloves
- Talent “Smoke Screen”
- PvE: On armor break, drop a Smoke Bomb at your feet, concealing you from enemies for 3s. Cooldown 40s.
- PvP: On armor break, drop a Smoke Bomb at your feet, receive 100% Pulse Resistance and hide your nameplate for 2s. Cooldown 40s.
Birdie’s Quick Fix – Exotic Backpack
- Talent “Combat Medic”
- +50% Revive Speed; -50% Weakened debuff time;
- Provides 50% damage Resistance to both agents while reviving or being revived, and for 5s after a successful revive. Successful revives provide +1 Skill Tier for 30s. Revives at Skill Tier 6 grant Overcharge for 15s.
New Gear
Shiny Monkey Gear – Brand Set
- 1 Piece equipped gives +15% Skill Duration
- 2 Pieces equipped give +5% Skill Efficiency
- 3 Pieces equipped give +52% Repair Skills
- Named Gear Pieces:
- Named Backpack “Axel” – Talent “Perfect Energize”
- Using an armor kit grants +1 Skill Tier for 15s. If already at Skill Tier 6, grants Overcharge. Cooldown 30s.
- Named Kneepads “Grease” – Talent “Perfect Attribute”
- +16% Status Effects
- Named Backpack “Axel” – Talent “Perfect Energize”
Refactor – Gear Set
- 2 Pieces equipped give +15% Status Effects
- 3 Pieces equipped give +25% Skill Damage
- 4 Pieces equipped unlock a new unique Talent:
- Talent “Return to Sender”
- Receive repairs of 10% of the damage dealt by your Skills. Your allies will receive repairs of 20% of the damage dealt by your Skills.
- Chest and Backpack Talents:
- Chest Bonus – Talent “Increased Interest”
- Increase the repairs received from Return to Sender from 10% to 25%, and from 20% to 35%
- Backpack Bonus – Talent “Over-engineered”
- While at full Armor, repairs received from Return to Sender will provide Bonus Armor, up to 40% of your Total Armor. Does not apply to allies.
- Chest Bonus – Talent “Increased Interest”
New Named Weapons & Talents
Rusty – Classic RPK-74
- Talent “Perfect Pressure Point”
- Amplifies Weapon Damage by 15% to enemies under Status Effect.
Goalie – Fal
- Talent “Perfect Pressure Point”
- Amplifies Weapon Damage by 15% to enemies under Status Effect.
Pressure Point – Weapon Talent
- Amplifies Weapon Damage by 10% to enemies under Status Effect.
REWORK AND UPDATES
Weapon Balancing
Exotic Weapons
Numbers do not take into account their Exotic Mods:
- The Big Horn
- Reload Speed: 2.49 -> 2.16
- St. Elmo’s Engine
- Reload Speed: 2.3 -> 2.24
- Capacitor
- Reload Speed: 2.23 -> 2.04
- Eagle Bearer
- Reload Speed: 2.39 -> 2.34
- Lady Death
- Reload Speed: 2.43 -> 2.31
- Backfire
- Reload Speed: 2.27 -> 2.09
- The Chatterbox
- Reload Speed: 1.92 -> 1.57
- Iron Lung
- Reload Speed: 3.26 -> 2.96
- Bluescreen
- Reload Speed: 5 -> 3
- Pestilence
- Reload Speed: 5.11 -> 4.54
- Merciless
- Reload Speed: 2.64 -> 2.17
- Vindicator
- Reload Speed: 2.97 – > 2.85
- Liberty
- Reload Speed: 2.55 -> 2.24
- Mosquito
- Reload Speed: 2.24 ->1.9
- Regulus
- Reload Speed: 2.78 -> 2.54
QUALITY OF LIFE CHANGES
Modifiers
- Modifiers have been removed from Priority Objectives and are now available as rewards in the Season Journey.
- Active Modifiers now trigger without ADS.
- Clearer visibility of Active Modifier duration and cooldown.
Progression and Objectives
- Players receive a Season Pass XP bonus for having Seasonal Modifiers equipped.
- Season Pass XP is now available as a reward for completing select in-game activities, including Main Missions, Countdown, Conflict, Descent, Summit, LWAs, and DZ Landmark activities.
- Rewards are granted upon completing objectives, not for individual eliminations.
- Warhound Convoy, Elite Resource Convoy and Elite Territory Control objectives have been removed from the list of priority objectives.
- Priority Objective reroll bars now automatically refill to 3 every 24 hours.
PTS-Only
Adam Shipley’s inventory has been updated with new PTS Caches, and redundant items have been removed to reduce clutter. Everything needed can now be obtained from the following caches:
- PTS Cache: Y6S3 Gear – Contains the new seasonal gear, along with its blueprints and the required crafting materials.
- PTS Cache: Blueprints – Now includes all blueprints from past seasons.
- PTS Cache: Materials – Contains all basic and set-specific materials from previous seasons.
KNOWN ISSUES
- The Shield Health decay of the “Symbiosis” talent persists if the player equips a throwable while having a Shield deployed
- Shiny Monkey Gear and Refactor materials are not shared between characters if the Shared Materials option is purchased from Inaya
- Placeholder images are present in the Crafting Requirements of the Oxpecker and Exodus Gloves Reconfigure Blueprints
Mi chiamo Elena, aka Itasil92, e vengo dalla Sardegna. Sono admin/founder di The Division Dark Zone, prima community italiana dedicata al franchise The Division. Ubisoft Star Player dal 2015 al 2023, Ubisoft Creator Program dal 2024, Elite Task Force dal 2021. Ho partecipato all’E3 di LA nel 2015, e a diversi workshop e eventi in vari studi Ubisoft.